Re: Some ideas... (fwd)

From: Eric Pilcher (rasta@CSOS.ORST.EDU)
Date: 04/08/94

> o Mobs sacrificing corpses. Yes, this IS very mean, but I wouldn't
>   set MOB_SAC_CORPSE on every mob in the game.. :) I just figured
>   it'd be a cool addition to have on a few monsters. (very few.)

*chuckle*  I have a mob at Kallisti that does this via spec_proc.

It's an undertaker and my original intention was for him to "bury" the corpses
of his victims immediately after killing.  The coder, at that time, sort of
took the easy way out with it, however.


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