From: Steppin [MOF][DUMF] (
Date: 11/01/94

I wrote this for a send_to_zone and I can't tell why it's not working. It 
actually seems to be sending to everybody... which sucks.

void send_to_zone(char *messg, int zone) 
   struct descriptor_data *i;

   if (messg)
    for (i = descriptor_list; i; i = i->next)
     if (!i->connected && i->character &&
          world[i->character->in_room].zone == zone)
         SEND_TO_Q(messg, i->character->desc);

Could someone be so kind as to wade through my ignorance and tell me where I
missed the boat?

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