autoloot (fwd)

From: Jeff (
Date: 02/24/95

Wheel of Fish! <> writes:
> Ok.. I added an autoloot flag and what have you into the source.. I then
> popped the following code into act.offensive.c right after the raw_kill in
> void do_kill
>   do_get(ch, "all corpse" 0, 0);
> yet.. it FAILS every damn time *sigh* . where did I go wrong?

How do players set their own autoloot flag to on?

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