Hi all, I recently have coded a skill called warcry to affect hitroll and damroll. I had the problem to make the skill *not* cumulative. I have solved this by using an unused AFF flag (AFF_WARCRY in structs.h), thus I can simply unaffect the char before affecting it again. My questions are: 1. Is there an easier way to make the skill non-cumulative than using an extra AFF flag (I suppose there is) ? 2. stat shows AFF: UNUSED and , sets UNUSED - so where do I have to enter the appropriate AFF_WARCRY flag descr. besides in structs.h ? Thanks in advance, Stefan. -- Stefan A. Rensing Institute of Biology II/III - Schaenzlestr. 1 The SysOp Biologist D-79104 Germany, phone: +49 761 2676 / FAX: 2675 e-mail: email@example.com MUD: port 4242 on that <- host http://www.biologie.uni-freiburg.de/data/people/lije.html IRC:Lije MUD:Aragorn "I love you !" "I know."
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