> > > does anyone know where the damage type of object are determined? > > > i.e. is the word slash parsed or is there a number that takes care of this? > > > > Nope. See fight.c, function damage. The only thing used is the dice thingie. > No it is not that...there is a bitmap flag for it just like everthing > else...look in the docs about it. You're right. I thought he meant if there was a different damage done by slash than by bludgeon etc.... Bug.
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