Hi
Can anyone point me in the right direction, or give sample code for the
following:
I want an exit to be opened when a certain item is dropped in a room.
I guess this is a SPECIAL() room function, but I havn't yet waded through
all the source code to suss the code out for this.
I Also need a way to find out if when a _PC_ enters a room if a certain
item is carried in the inventory of aforesaid PC.
Anyone out there able to help ?
Thanks in advance,
Andy
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