Re: Using Ident Protocol in CircleMUD

From: Daniel Simonsen (nova@fys.ku.dk)
Date: 12/14/69


> 
> On Fri, 19 May 1995, Sergio Ricardo Ferreira Macedo wrote:
> > 
> > 	Only now I saw a rfc on the Circle ftp site talking about the 
> > IDENT protocol. I'd like to know if someone already tested it in the
> > real game code and what were the results.
> > 
> 
> Yea.. I put ident support into HexOnyx MUD.. it's pretty easy to 
> implement-- all you need to do is install libident.a and make a few calls 
> to functions in libident. It works pretty well. Although only a few 
> people have identd running on the other end, it's still nice to have :)
> 
> cya
> 

Hmm...I downloaded the libident, but it looks like greek/volapyk/whatever
to me at the moment. I do see some similarities between the ident-tester
and the code in comm.c, but I have no idea as how to implement it. Would
you care to elaborate on your implementation?

Daniel Simonsen
nova@fys.ku.dk



This archive was generated by hypermail 2b30 : 12/07/00 PST