Hi all, I was recently thinking on a change that would allow to store a certain amount of objects in a player house (circle 3.0bpl7) only. This is in order to avoid having players collect huge amounts of eq. I thought of changing do_drop but that wont work because if the possibilty to quit without dropping the stuff and because of the 'guests'... I had a look at house.c and tried to modify the save routines, but apparently I used the wrong entry point - does someone has an idea (or already coded that stuff) how to solve this ? (I tried House_save as entry point so far) Thanks in advance, Stefan. BTW: We have opened today at 184.108.40.206 4242 -- Stefan A. Rensing Institute of Biology II/III - Schaenzlestr. 1 The SysOp Biologist D-79104 Germany, FON: +49 761 203-2676 / FAX: 2675 e-mail: firstname.lastname@example.org MUD: port 4242 on that <- host http://www.biologie.uni-freiburg.de/data/people/lije.html IRC:Lije MUD:Aragorn "I love you !" "I know."
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