Re: camping
Date: 05/14/95

do something like:
loadroom = room_char_is_in;
in the quit sequence and then make sure the load sequence checks 
loadrooms before starting players in the temple
oh and I doubt the room_char_is_in is the variable you want

		- David 'Dave' Berthiaume of DragonMUD [ 4000]
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On Sun, 14 May 1995, Harrison Leong wrote:

> Is there any way a player can start at where he/she quited, rather than 
> at Temple all the time?
> Regards,
> Harrison

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