Re: eq duping

From: DoDGeR (dodger@WPI.EDU)
Date: 06/20/95

/==/ and thus FourSpace  writes:

F> Is there a better way to prevent eq duping than to save chars after every
F> give and steal?  I would rather not save all those folks that often, if
F> possible.  And I'd hate to have to siteban some ppl JUST for being
F> assholes...  ;)

F> Fireball
um... get rid of the bugs that let the players crash the mud?  that is our
Harvard Law:
        Under the most rigorously controlled conditions of pressure,
        temperature, volume, humidity, and other variables, the
        organism will do as it damn well pleases.

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