Re: oops... let's try that obj-removal thing again

From: HS Lim (artist@co-h1-132.kornet.nm.kr)
Date: 06/20/95


How about these new zone format:

M: load a mobile
     Format: M <if-flag> <mob vnum> <max in room> <max existing> <room vnum>

O: load an object
     Format: O <if-flag> <obj vnum> <max in room> <max existing> <room vnum>

It can place 4 gatekeepers at each gate and 1 knight at his position.

> 
> So, here's what I propose as the zone commands:
> 
> L - Read a mobile, max one per room.
> M - Read a mobile, unlimited number per room. (same as orig. diku)
> 
> O - Read an object, max one per room. (same as orig. diku)
> P - Read an object, unlimited number per room.
> 
> Plus to add symmetry to the 'R' command:
> 
> Q - Remove a mobile from room, if existing
> R - Remove an object from ground, if existing
> 
> 
> Any suggestions or comments?
> 
> I'll wait to hear comments this time before proposing a Standard, to
> prevent poor Alex from having to redo the zone files too many times. :)
> 



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