> > How would one begin a game by calling 'circle' directly? For me, it sits > > there and I don't know how to actually start playing. There a keypress > > or something? > > The reason it's sitting there is it's running as a foreground task. > You'll need to find some way to run another task. I'm working on my home > linux machine, so I just hit alt-f2 to start another virtual terminal. > If you have a second terminal connected, you could use that one to telnet > in. If you're working on a remote system, I think the easiest way to do > this is run tintin on your local system. Use one session to telnet to > the mud system account, and another session to connect to the game port. > I can't remeber the standard telnet port (brainfart), I think it's 23 or 24. I have no problems executing a background task; often I 'autorun &' if the process was somehow halted and the server didn't compensate. And I just telnet 0 4000 to get into the MUD (using the port suffix appropriate). However, my question is how would I call up a game of CircleMUD while I was in the debugger? "circle" runs fine on its own, but it's a matter of calling up a game of it. Unless I run the debugger as a background process.
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