> I am currently using 3.0 bpl8 of the Circle code. I just added in some > race functions and now have races in the mud although I am a bit unsure > as to how I would go about assigning inate abilities to these races. > I.E. one of the races is a Draconian, I wish to give that player perm. > infravision adn perm. sanctuary. Any ideas on how I would go about > doing this??? Thanks. I'm n the process of doing this also. Although I haven't put anything in the main code yet. All you have to do to make something permanent is set the time remaining to -1. (not sure wot the exact variable is offhand). either this or you just set the approproate AFF_xxx. And then you have to make sure that in the do_unaffect() call you re-apply each of the races permanent affects. (either affect(victim...), or SET_BIT(AFF_FLAGS(victim)) Not particularly hard at all. Knowing me I've not thought of something, but *shrug* We'll all find out mistakes eventually. And don't I just love gdb now after the recent discussions. :) I have noticed sometimes when it coredumps that it doesnt give lines. And annoyance. *shrug* Ted @ somewhere new now. Those who know know, those who don't shouldnt.
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