question about bitvectors

Date: 10/06/95

This is going to be a simple question, but I want to make sure of something
before I pass info on to my builders...

Circle3.0 allows for use of alphabetical characters in place of bitvectors
in some fields of the world files(i.e. a for 1, etc)  My question is
what do you use when you have more than 26 items in an array(for example,
room flags)  Basically, what exactly do you use after "z"?


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