Re: Skill message problems

From: Gary (gwalicze@students.uiuc.edu)
Date: 10/12/95


   I ran across this problem too, and if yours is happening the same way 
mine did, the problem lies in the socials file. The file can not have any 
lines that begin with a space, or it will not read the rest of the file. 
The first character either has to be a \n or a *

Gary


On Thu, 12 Oct 1995, Billy H. Chan (~{3B:FH;~}) wrote:

> Glenn wrote:
> > Recently I have added some new skills and spells to my mud. I added a 2
> > warrior skills (warcry and berserk) and numerous spells (regenerate,
> > petrify, haste, power word kill, ...) All of my spells and skills seem to
> > work fine with one exception . All my spells seem to be displaying messages
> > properly from lib/misc/messages, however, my skills are fubared. They work
> > fine and perform the way they should, but the messages are not appearing.
> > Also the final kill messages like "slices $N in two pieces, both dead" do
> > not appear. I checked my messages file and it looks cool. I have exactly 12
> > lines on every entry and the numbers after the M match the entries in
> > spells.h. Is there something I have not mentioned here that I should check?
> 
> Same thing was happening to me, so I gave up and coded the messages within
> the skills themselves (definitely not following tradition).  I also just
> noticed the same problem... my thrashing weapon no longer 'thrashes to
> the point of thrashing and then further' (or whatever it was).
> You're not the only one on this boat.  Unfortunately, I can't seem to
> find the bug either.
> -Billy H. Chan	~{3B:FH;~}		    <bhchan@csua.berkeley.edu> 
>  For more, check out http://www.csua.berkeley.edu/~bhchan
>  NovaCmdr. 'Suicide Strom' of Clan Wolf | FiestyFly FireMoth Variant
>  "If you're going under 100kph, you might as well stand still"
> 
> 



This archive was generated by hypermail 2b30 : 12/07/00 PST