Giving player EQ and Gold on Startup (fwd)

From: Billy H. Chan (~{3B:FH;~}) (bhchan@csua.berkeley.edu)
Date: 11/15/95


Ron Hensley Wrote:
> Can someone pint me in the right direction to give players a set of 
> leathers and some gold upon startup? Im sure someone has done this, how 
> did you go about it?
> 

Should probably go in the FAQ, this one.  But, basically, you put stuff
in do_start within class.c    I prefer giving out gold, and letting them
find the armor shop.

Also another thing that should be in teh FAQ is the fact that .sigs should
be no more than 4 lines long.... it's called netiquette, but don't call me
Emily ;)
-Billy H. Chan	~{3B:FH;~}		    <bhchan@csua.berkeley.edu> 
 MechWarrior II Addict		Red Planet Veteran (Blocker)
 "Argh! My 'O' key is broken!!" - famous last words
 "If you're going under 100kph, you might as well stand still"  - Strom



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