Re: Circle ported to Windows 95/NT!

From: King of the Pridelands (
Date: 03/29/96

On Fri, 29 Mar 1996, Jeremy Elson wrote:

> I can't believe it actually worked - but I was successful in porting CircleMUD
> pl10 to Windows 95 using Microsoft Visual C++ v4.0.  So, I will probably
> apply the patches so that the next release of Circle (pl11) will be able to
> compile under Windows 95 and NT!
> It's probably not a good idea to try it under Windows 3.11 because I'm using
> some of the Win32 API, and also you need long filenames in order to be able
> to uncompress all the archives on the drive.  (I'm considering renaming all
> of Circle's files to fit the 8.3 standard but don't really like the idea.)
> If you have a minute, try logging into my Windows 95 machine and see if you
> can crash the MUD. :-)  (If you do, tell me how you did...)  The address is:
> 4000
> It's a Pentium 120 with 32 megs of memory running Windows 95.
> -Jeremy

	Umm one thing I noticed is that it shows your password
when you type it in...  I don't see any other problems offhand...


This archive was generated by hypermail 2b30 : 12/07/00 PST