From: ShadowLord (
Date: 05/15/96

On Wed, 15 May 1996, Adam Days wrote:

> I have a question I put in that object level part of your code and got it
> all to work except now the data files are screwed up because its expecting
> to have a level bit in the data file for obj

	Easy sollution is to not load the flag in db.c, start up the MUD, 
save the object files for each zone, shutdown the MUD, make db.c load the 
level field an restart the MUD.

	It'd be nice if one of the OLC packages had an "asave world" to save 
all the world (objects, zones, etc. even if they haven't been modified) 
and "asave obj" to save all the objects, etc.  Then it should be a peace 
of cake.

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