Re: Checking held objects

From: Skylar (skylar@ifconfig.intserv.com)
Date: 05/16/96


On Thu, 16 May 1996, Chris wrote:

> How would I go about checking to see if a player is holding a 
> specific object? I need to see if they are holding a stake so I can 
> finish my dang vampire code. 

if the stake is just 1 object, say vnum 5555 this should work...

-snip-
if (ch->equipment[WEAR_HOLD] && 
     GET_OBJ_VNUM(ch->equipment[WEAR_HOLD]) == 5555)
-snip-



if the stake is an item type, then this...

-snip-
if (ch->equipment[WEAR_HOLD] &&
     GET_OBJ_TYPE(ch->equipment[WEAR_HOLD]) == ITEM_STAKE)
-snip-



-Sky



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