>>>>> "F" == Fionn Colvin <email@example.com> writes: F> Hi all, I added the autoequip patch and while it works fine, F> the follow occurs in my syslog whenever a character enters the F> game. Any ideas why this happens? I am using version 3 pl11. It's just because players aren't yet in a room when Crash_load is called. No need to worry though. F> Mon May 27 22:30:40 :: Helm retrieving crash-saved items and entering game. F> Mon May 27 22:30:40 :: SYSERR: ch->in_room = NOWHERE when equipping char. F> Mon May 27 22:30:40 :: SYSERR: ch->in_room = NOWHERE when equipping char. [lots of SYSERR lines following] Yeah, you're right, those SYSERR lines can be nasty. My apologies. I got a new autoeq patch over here which won't spam your syslog file with useless SYSERR lines. I just put it in the incoming directory of cambot.res. Have fun Burkhard -- firstname.lastname@example.org Unix is user friendly... it's just picky about its friends.
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