Re: Multiple Start Rooms

From: Nuku Nuku (
Date: 06/07/96

> > Where do i stick the code?
> To have players start where they quit at, just go into act.other.c and in
> do_save change:
>   save_char(ch, NOWHERE);
> To:
>   save_char(ch, ch->in_room);
> And in handler.c, in extract_char, there should be a line identical to the
> one you changed in act.other.c, change it in the same manner.  I _think_
> that's right and all you have to do.  I think, anyway.

I tried this, and all players now load into The Void.  *snif*

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