If you have the time, could you also send it my way, since the vannilla circle will NOT work with my plans<mwahahahaha>. Just send it to firstname.lastname@example.org On Sat, 8 Jun 1996, Tim R. Yohn wrote: > On Fri, 7 Jun 1996, i9974319 wrote: > > [snip] > > not know enough to even begin to come up with a way. Also has anyone out > > there put is races? > > Yes, yes, I have put in races, and a racial language system (it > just allows two dwarves to talk to each other and elves can't understand > it :). Altho I can't make a patch for you on my race system it is very > refined and the addition of a new race only requires making about three > changes and those are very simple (and I always add a new language for the > race so that adds three more changes, but still very simple (I added > gnomes in about 5 minuets and that included thier new language) :). > > Like I said I can't make a patch (my system is in complete > overhaul right now (I'm switching from AD&D style system to Rolemaster, > which I feel has more diversity but makes my code useless on any other > CircleMUD). But what I could do if you feel up to it is let you see my > race.c and/or lang.c files. It then only takes a small change to > interpreter.c (the nanny needs to be told to let you select a race) and a > couple additions to structs.h and utils.h. > > I like to feel it's quite a refined system that works well but > like I said my code is hevaily modified and you would have to un-modify it > to make any good usage out of it... > > As for multi-class, I havn't tackled that one yet. Altho it is in > my near future once my system conversion is complete... > > Boy, this is long... It's time to sleep... Laters... > > -- > email@example.com > Lost? > Eldrick Tobin/rl:Jason F. Long Yes I'm a borrower. Yes I'm a lender... I just don't have anything to lend-yet "Laugh and the world laughs with you..." But one insane gibber and... You... are... ALONE!
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