Re: [Circle] Sorry for Stupidity but... (fwd)

From: Alex (fletcher@cspo.queensu.ca)
Date: 07/25/96


Forcing this one through since it it was *way* over the limit on
characters.  The rest will follow in two separate posts...

--
Erm... Yeah.  Whatever.

---------- Forwarded message ----------
Date: Thu, 25 Jul 1996 12:08:26 -0800
From: steadman@alaska.net
Subject: Re: [Circle] Sorry for Stupidity but...

I see more than one person wants the editors and junk so I'll send this
stuff again to the list.  Sorry for the people who looked on the net and
have already found this stuff.

>Date: Thu, 25 Jul 1996 11:04:17
>To: wookie@neon.East.Sun.COM ([ChEwBaCcA])
>From: steadman@alaska.net
>Subject: Re: [Circle] Sorry for Stupidity but...

>
>I think what you need is a good areachker:)  Here is a souped up merc
checker but you kinda get the idea... you could play with the areachk.c file
and then but in your bitvector.lst not really that hard.
>
>
> http://ms.mimos.my:1234/~kwonn/mud.html spam (one of the best for merc/Rom)
> might also try an archie search for WE04a its just another editor
> http://www.goodnet.com/~esnible has MZF merc/envy (probably the best for
merc/envy)
> ftp://ftp.game.org/pub/mud/diku/merc/editor/ae124.zip for ae MERC
> ftp://ftp.netcom.com/pub/jd/jdaro Diku Circle
> http://cybernet.cse.fau.edu/~dd_admin/ Diku
> http://fcggsg06.tu-graz.ac.at/~essl/spare/project/dikued.html Diku
> http://www.pt.hk-r.se/~pt94rfe/Mud/Editors.html circle
>
>Here are some editors to get you started.
>



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