Re: [Circle] mobs using spells w/ mobprogs

From: Alan Jones (agj101@email.psu.edu)
Date: 08/10/96


At 11:36 PM 8/9/96 -0400, you wrote:
>well... first you wirte a mobprog...
>
>after the last numeric line in the mob, you'd write something like:
>
>>fight_prog 10~
>cast 'ball of evervescent death' $n
>~
>|
>
>then go find some newbie to try and kill whatever you just edited.
>
>Helver
>
>
I tried that but mobs cant cast normal spells like heal without a spec_proc.
I was wondering if there was a way around this.








Sickle

+-----------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
|   http://cspo.queensu.ca/~fletcher/Circle/list_faq.html   |
+-----------------------------------------------------------+



This archive was generated by hypermail 2b30 : 12/07/00 PST