Here's how I made it so characters will load where they quit...
In act.other.c
in do_quit
add this with the variables -> sh_int save_room;
then before this line -> if (free_rent)
add this line -> save_room = ch->in_room;
and I think that was all I did...
Hope that's what you were looking for
Bodega
PetStoreMud -> 143.207.31.45 4000
Mud still being built...
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