[bug?] switch

From: Daniel W. Burke (dwb@ix.netcom.com)
Date: 09/05/96

I'm having an unpredictable problem with switch, and I'm wondering if 
anyone else is having the problem.
(Using bpl10)

Sometimes, (I can't force it to happen), when I load a mob, then switch 
into it, the mob ends up in room 0 (the void).  It doesn't just happen 
with specific mobs, and doesn't happen too often, but it's pretty 
irritating... best I can see in the code, there's no reason this could 
happen :(


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