Date: 10/09/96

keep the player index intact (keep idnum, etc).  Is there a way to read in
all the files from a directory?  I.e. some of the util programs uses
argv[] to hold the filenames, but how do you do this from within the mud?
My mud uses idnum in various locations of the mud, and so this is pretty
important to keep.  Any suggestions/Help?  Thanks.


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