Chi Hoai Tran wrote:
>
> On Mon, 14 Oct 1996, Brian Williams - Nashak wrote:
>
> > chuckle.. this is extremely simple just put "if (GET_CLASS(ch) !=
> > CLASS_WARRIOR && GET_CLASS(ch) != CLASS_PALADIN)" to replace != warrior..
> > :P hope I helped
> >
>
> A much better solution is to have the check:-
>
> if (!GET_SKILL(ch, SKILL_KICK)) {
> send_to_char("Heh, you dont know what you are doing!\r\n", ch);
> return;
> }
>
> for other skills, just replace SKILL_KICK with whatever. This way,
> whenever you want to give the skill to a new class you just created,
> you dont have to modify any skills.
>
> Horus @ Dark Realms ---> ftoomsh.progsoc.uts.edu.au
>
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This does work of course the warrior or whatever must practice the skill
at least once to actually have it do kick who?
Not a big draw back.
--
|*******************************************************************|
| Andrew Jones Computer and Information Science Major |
| E-Mail: |
| Gladstone: mch@gladstone.uoregon.edu |
| Other: mch@thantos.mudservices.com |
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