[Circle] [Newbie] Apply types, str, & +dam

hornj@cococo.net
Date: 11/03/96


Could someone explain how strength affects the damage during combat?  
I've looked over the following table and haven't been able to figure out 
how this affects the damage done.  What I have done is added 8 races to 
my Circle 3.0 b 11, each having +'s or -'s in certain areas.  Giants get 
+ number(0,5) on Str, and in testing it out the character is 
Massin/obliterating with a 3d5 and no +dam.  He has 23 str.  I would like 
characters to get + dam when fighting if they have a high str, such as 18 
str = +1 dam, 21 str = +2 dam, and 24 str = +3dam, but it seems that he 
is getting much more than that.  Do I need to modify the following table 
to get what I want accomplished?

Thanks in advance!

/* [ch] strength apply (all) */
const struct str_app_type str_app[] = {
  {-5, -4, 0, 0},	/* str = 0 */
  {-5, -4, 3, 1},	/* str = 1 */
  {-3, -2, 3, 2},
  {-3, -1, 10, 3},
  {-2, -1, 25, 4},
  {-2, -1, 55, 5},	/* str = 5 */
  {-1, 0, 80, 6},
  {-1, 0, 90, 7},
  {0, 0, 100, 8},
  {0, 0, 100, 9},
  {0, 0, 115, 10},	/* str = 10 */
  {0, 0, 115, 11},
  {0, 0, 140, 12},
  {0, 0, 140, 13},
  {0, 0, 170, 14},
  {0, 0, 170, 15},	/* str = 15 */
  {0, 1, 195, 16},
  {1, 1, 220, 18},      /* str = 18 */
  {1, 2, 255, 20},
  {3, 7, 640, 40},
  {3, 8, 700, 40},	/* str = 20 */
  {4, 9, 810, 40},
  {4, 10, 970, 40},
  {5, 11, 1130, 40},
  {6, 12, 1440, 40},
  {7, 14, 1750, 40},	/* str = 25 */
  {1, 3, 280, 22},	/* str = 18/0 - 18-50 */
  {2, 3, 305, 24},	/* str = 18/51 - 18-75 */
  {2, 4, 330, 26},	/* str = 18/76 - 18-90 */
  {2, 5, 380, 28},	/* str = 18/91 - 18-99 */
  {3, 6, 480, 30}	/* str = 18/100 */
};

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