[Circle] [CODE] asciimod

From: Bob Dole (doogie@amnesiac.NMSU.Edu)
Date: 11/24/96

     I've recently placed asciimod into my mud and added the extra 
pfile flags that i have in my pfiles beyond the origional pfile
code such as race and olc_zone.  The problem I am encoutering is
that skills and affects do not save.  They're fine for immortals
since the game sets them all to 100 anyway.  But when a player
is practiced in a skill or spell, or if anyone has a magic affect 
such as sanctuary, then they quit completely, to remove them from 
current game memory, then relog, the affects and skill proficiencies
are gone.  Has anyone else had this problem?  As far as I can tell
its the snippet I got since I put up the origional code and only added
the asciimod snippet and it still doesn't save them.  Any insight
would be greatly appreciated.

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