[Circle] Eq Loss

From: Brian Guilbault (guil9964@nova.gmi.edu)
Date: 11/27/96

Hi Guys-

I promoise this will be the last time I ask this question on this list, 
but I have to ask it again because I only got one response and 
unfortunately, it didn't solve my problem.

When my players quit the game, everything works great. All of their gear 
gets saved properly, aliases save, everything. However, if we crash, or 
if the game is shut down, all of the players in the game lose all of 
their equipped gear and their aliases. I have elimintaed what I believe 
is every crash bug in my code and crashes are extremely rare, however 
it's a pain haveing to make everyone quit so that I can reboot, or if the 
server crashes or reboots that can be trouble.

Obviously there is some sort of Crash_save problem or something. What I 
am looking for is which function is resposible for doing this, and where 
should I be lkooking for problems? I know about Crash_save_all, and some 
of the other crash functions, but they get called when a player quits 
because they take all !RENT items away, etc. I don't want to do that. 
It's also weird that it's only equipped stuff. This one is killing me 
here. I can't reimb 20 players every crash, and they certainly don't like 
the sound of "play at your own risk".

Any Help is Appreciated,


Brian Guilbault - GMI Engineering Institute
E-mail: guil9964@gmi.edu, dante@i-55.com
WWW: http://www.gmi.edu/~guil9964/
QuarantineMUD: Telnet to exit1.i-55.com 4000

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