Re: CODE help needed please.

From: Michael J. McGillick (mike@dungeon.tiac.net)
Date: 12/21/96


That would be great.  Thanks.

On Sat, 21 Dec 1996, Niese-Petersen wrote:

> On Sat, 21 Dec 1996, Michael J. McGillick wrote:
> 
> > I would like some help with getting around one of the limits in the Circle
> > MUD code.  I'm running CircleMUD 3.0 patchlevel 11.  I would like to have
> > more than 32 classes and races combined.  In fact, I already have more
> > than 32 classes.
> > 
> > the problem that I'm running into is in structs.h and shop.h.  My defines
> > for ITEM_ANTI_XXXX have gotten up to shifting (1 << 56).  Obviously I'm
> > get compiler warnings that everything after the 31st shift is out of range
> > for the variable.  Has anyone come up with an effective solution around
> > this?  If you have, please let me know what you had to do to fix this.  I
> > would like to post a patch, but I don't have any idea where to begin.  I'm
> > not a novice C programmer, however, I'm far from being considered a guru
> > either.  Please help.
> > 
> 
> I came with a faintly answer to this a few days ago.. So I will sit down
> with Stock Circle3.0 bpl 11 [Have to anyway, if I want my own MUD running
> one day :) ] and find what need to be changed for my solution to work.
> When I get it done and tested, I will mail it to the list, and maybe Alex
> will pick it up for the Snippet page.
> Its not the only answer, but it should work.
> 
> Erik Niese-Petersen
> Quint the Typo dane
> Realms of Darkness IMP
> -
> EX. co-IMP of StrangeMUD  [strangemud.org 9332]
> EX. co-IMP of FuskerMUD   [alice.ibmpcug.co.uk 4000]
> 
> 
> 

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