Re: Ranged Weapons

From: Daniel Koepke (dkoepke@california.com)
Date: 01/07/97


On Mon, 6 Jan 1997, AxL wrote:

>    damage(ch, tch, dam, TYPE_UNDEFINED);

I've never seen a call to damage() with TYPE_UNDEFINED.  hit() will
change it into a different attack type.  It seems to me that a
TYPE_UNDEFINED will result in skill_message() being called within
damage().  But there's no TYPE_UNDEFINED skill...  Hrm.


--
Daniel Koepke
dkoepke@california.com
Forgive me father, for I am sin.


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