I think this may have been covered before, but I can't remember....
My problem is this.... I *NEED* 42 ITEM_XXXXX extra flags. Now I was
wondering if it would be possible to change...
struct obj_flag_data {
.
int extra_flags; /* If it hums, glows, etc. */
to a double value??? The annoying thing is this would mean changing
every object in my world and then there may be problems with rounding,
am I correct? ARRRGGH If I have to change all the object files I may
aswell do a ITEM2_XXXXX extra flags set 2 kind of job.... A no win
situation?
Thanks,
Chris
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