Re: class/race assigns

From: Daniel Koepke (
Date: 01/20/97

On Mon, 20 Jan 1997, Ray Campbell wrote:

> I know there is a way to do this, and it is prolly very has
> been implemted on about every mud I have seen, so I am prolly missing
> something minor.  I want to give certain races/classes spells that are
> automatically loaded on them ALL the time, such as infravision
> How exactly would I do this...Any description in detail would be
> appreciated.

Either (a) set the affect and then make sure no spells can be cast on
them that add the same affects [more difficult, but flexible], (b) change
the CAN_SEE macros and individual code to implement checks for the
race.  Both are fairly simple.

Daniel Koepke
Forgive me father, for I am sin.

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