[Code] Why is this happening?

From: Finality Admin. (finality@finality.mudservices.com)
Date: 01/20/97


I am experiencing a rather annoying problem with the hit command.
Any time I use hit <target>, the mud crashes, gdb gives lines 830 or 832
in fight.c as the culprits:

  if (ch->in_room != victim->in_room) {
    if (FIGHTING(ch) && FIGHTING(ch) == victim)
      stop_fighting(ch);
    return;
  }

#0  0x8074bcb in hit (ch=0x81fc0f0, victim=0x0, type=-1) at fight.c:830

But they are from stock Circle, I double checked. Anyone know what could
be causing it or can put me on the right track to figuring out how to fix
it?

Thanks tons in advance,

Rasdan


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                           ** FINALITY **
The Last Great Adventure           finality.mudservices.com 4444
             "Judge not, lest ye be judged."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   Rasdan: rasdan@necromium.com            Magus: magus560@aol.com

+-----------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
|   http://cspo.queensu.ca/~fletcher/Circle/list_faq.html   |
+-----------------------------------------------------------+



This archive was generated by hypermail 2b30 : 12/18/00 PST