Re: More on spell casting and spec_procs

From: Daniel Koepke (
Date: 01/21/97

On Tue, 21 Jan 1997, Nicholas S. Wourms wrote:

> I figured that I could create a spell casting class for the mob, which I
> intend to do.  Actually we are going to impliment a couple of classes.  But
> for now, does anyone have a quick and dirty mod which will give mobs acess
> to all spells in the parser and have them all practiced to max?  Thanks!!!

Create an 'mpcast' command and refer to the spell casting spec_procs
for mobiles on how to have a mobile cast a spell.

Daniel Koepke
Forgive me father, for I am sin.

| Ensure that you have read the CircleMUD Mailing List FAQ: |
|   |

This archive was generated by hypermail 2b30 : 12/18/00 PST