Re[2]: [IDEA]Artifacts

Date: 07/16/97

     quote ->
Yes you do want protective spells shot at the enemy.  Imagine a 1d1 cursed
sword that casts heal on your opponent. :)
     <- quote

     watch out for this stuff, HIGH level players, and exp per hit.  can
     you imagine a HIGH AC/DEX player with dodger/parry, going after a
     50-100hp mob with this item.  that mob won't be able to die or kill
     the player, while the player goes to lunch and racks up the exp...
     seen it happen... scary.


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