Re: [CopyOver] BugFix

From: Erwin S. Andreasen (erwin@PIP.DKNET.DK)
Date: 07/19/97


On Fri, 18 Jul 1997, Akuma/Chris Baggett/DOOMer wrote:

> the fix i did for this, was to do this
>
>             write_to_descriptor (desc, "\n\rCopyover recovery complete.\n\r");
>             enter_player_game(d);
> +      d->character->next = character_list;
> +      character_list = d->character;
>             d->connected = CON_PLAYING;

Right; my MERC type enter_player_game does that.

This problem is far more fatal; without inserting the char in char_list he
won't be able to attack in combat either and will never get hungry etc.
etc. :)

> -  if (fCopyOver)
> -    copyover_recover();
>
> and that should make it work, if the character_list addition
> thing doesn't work by itself.

I can't see the point of this one?

 =============================================================================
Erwin Andreasen   Herlev, Denmark <erwin@pip.dknet.dk>  UNIX System Programmer
<URL:http://pip.dknet.dk/~erwin/>                       (not speaking for) DDE
 =============================================================================


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