Hello All:
In the source code, I know that there are lines similar to:
sprintf(buf, "Running game on port %d.", port);
log(buf);
I do understand that the purpose of this is to build a string in buf, and
then send it to the log function. I'm currently working on porting the
code to C++, and was wondering if anyone new of the corresponding C++
equivalent to writing a stream to a buffer. With the normal cout and cerr
commands, the string is written out to screen immediately, insted of being
stored in a buffer.
I apologize if this is a stretch for an appropriate question for this
list. Thanks for any help.
- Mike
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