Re: [bug]Object file saving

From: George (greerga@DRAGON.HAM.MUOHIO.EDU)
Date: 08/11/97

On Mon, 11 Aug 1997, Andy Hubbard wrote:

>The changes I have made since this crept in are ascii pfiles and the
>new buffer system. Plus moved the mud to a new server, and started
>compiling with cygwin beta 18, not the minimalist way (now under bash).

ASCII pfiles shouldn't do it.
Buffer system shouldn't either.

>What's happening is that the .obj files are not saved anymore with
>the players name.  I just get a .obj in each directory, which all
>players use and add/delete from in that directory!! Intriging
>concept but not good for gameplay!

Sounds odd, I'd add debugging printf()'s to get_filename in utils.c and
Crash_crashsave() in objsave.c

-- | Genius may have its limitations, but stupidity | is not thus handicapped. -- Elbert Hubbard

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