Re: bpl12 Suggestions

From: Rasdan (rasdan@PEAK.ORG)
Date: 08/18/97

> >SP #4
> >        - Loaded objects appear in inventory, not ground
> Seems just as inconvenient to have it load into your inventory if
> you're loading for someone else..

This was one of the first things I changed with CircleMUD.

I changed it so that all items flagged !TAKE will still load on the
ground (so imms don't load fountains into their inventories, for example).

The main reason for doing this is that you have total control over where
the item goes, not just loading it to the ground, then having someone
take the item when you didn't intend it for them. Granted, you could just
force the person to give it up, but this way just removes the hassle.

Or, you could even do this:

load o <vnum> <person> (Only if object is loaded, parse the person, not

So that the item will load into the person you intended.

Heh, I think I will code that now :P


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