Re: [GUI] CircleMUD stalls?

From: Gary Barnett (gbarnett@POLARNET.COM)
Date: 08/31/97

On Sunday, August 31, 1997 6:47 PM, David Eliott
[SMTP:ravemaniac@HOTMAIL.COM] wrote:
> I've finally compiled the whole thing, and I can now start the server,
> but it just makes the window unusable (the buttonclick starts
> startserver() which WAS main() in comm.c) And I understand why it does
> this, but does anyone know where I could get information to make the
> waiting for connection loop so I can still use the GUI window?
> Does the win95 port on the site cover this?
Two ways I can think of:

1) Have the game loop run during idle time.

2) Start the mud as a seperate thread.


I can picture in my mind a world without war, a world without hate.
And I can picture us attacking that world, because they'd never
expect it.     - Jack Handey

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