Given you have an object in var:
obj
I need to call do_get(ch,SOMETHING,0.0);
to force the player to pick it up, yet using do_gets error checking for
weights etc.
Is there a builtin macro im missing to get the objects name?
(obj)->name
is a list of aliases, and need just one of them. Seems ive seen this but
cant dig it up.
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