In OasisOLC:
When a new mobile is edited, upon typing 's', the MUD crashes.
Gdb traces the problem to:
0x400688bc in free ()
I don't know for sure, but I think that's some kind of memory funtion? I found
it defined in sysdep.h. Any help or solutions on this would be extremely
appreciated.
A less important question:
I've been working on getting the stock version of Animate Dead to work. But the
spello's I've been putting in crash the MUD.
spello(SPELL_ANIMATE_DEAD, 30, 30, 3, POS_STANDING,
TAR_CHAR_ROOM | TAR_OBJ_ROOM, FALSE, MAG_SUMMONS);
What should it be?
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