Re: [CODE] Adding levels above 170s

From: Franco Gasperino (awe@CET.COM)
Date: 09/24/97


// structs.h //

struct char_file_u {

  [snip data types...]

   byte level;
   ^^^^^^

  [snip data types]
};

// also in structs.h //

#ifndef CIRCLE_WINDOWS
typedef char                    byte;
#endif

// range of data type char //

Type    Other Names         Range
--------   ----------------------     -------------------
char     signed char            --128 to 127
                  or
__int8  char, signed char   128 to 127

unsigned
char         n/a                    0 to 255


Franco Gasperino
Cutting Edge Communications
http://www.cet.com/
509-444-INET
awe@cet.com

----------
> From: Gladius <gladius@AVERNUS.CROSSLINK.NET>
> To: CIRCLE@post.queensu.ca
> Subject:  [CODE] Adding levels above 170s
> Date: Wednesday, September 24, 1997 11:42 AM
>
> I am running a circle mud 3.0bpl11. I currently have 111 levels, and as soon
> as I install an alternate exp system, I plan to increase the number of levels
> to 343. However when I tried this before I got numerous errors, and was
> told since that circle can not support levels above 170s without severe
> modification. Since then I have started to code on another circle mud
> with 311 levels, however they don't remember how they did it, but they
> said it took a while. I would very much appreciate any clues or help as
> to what needs to be done to allow more levels to this range.
>                                   Thanks
>
>
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