Re: [ Idea, Problem? ] Mobprogs and Variables...

From: Justin (c616077@SHOWME.MISSOURI.EDU)
Date: 09/25/97

I would think that at the same hierarchy in the character structures as
flags for blindness and santuary you could create a couple int and
charstring variable slots to use for cases like these.  You could probably
even find a use for them with the players(last char to pk, last char to be
pk'd by, etc).
Probably wasn't much help, was I? Sorry.


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