Re: Re[2]: [MULTI PATCH] Crashes with George'sPatch

From: Davies, Nathan (DaviesN@AECL.CA)
Date: 10/09/97

That's kinda cule...

(gdb) backtrace
#0  0x4007643f in strcpy ()
#1  0x81a9690 in ?? ()
#2  0x80561e2 in do_get (ch=0x81a7840, argument=0x80a99f5 "all corpse",
    subcmd=0) at act.item.c:319
#3  0x8071cd8 in damage (ch=0x81a7840, victim=0x81a9690, dam=30052,
    attacktype=300) at fight.c:816
#4  0x8071f79 in hit (ch=0x81a7840, victim=0x81a9690, type=-1) at
#5  0x80589db in do_hit (ch=0x81a7840, argument=0xbffff703 " puff",
    subcmd=0) at act.offensive.c:116
#6  0x807574d in command_interpreter (ch=0x81a7840,
    argument=0xbffff700 "hit puff") at interpreter.c:610
#7  0x8049e94 in game_loop (mother_desc=3) at comm.c:615
#8  0x804962c in init_game (port=4000) at comm.c:250
#9  0x80495b8 in main (argc=3, argv=0xbffffc74) at comm.c:220
#10 0x80492fb in ___crt_dummy__ ()

>Nathan Davies,

>From your circle directory, type:
>gdb bin/circle lib/core
>type "backtrace"
>and mail it to the list.

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