> Obviously, I'm not the first individual to come across this
>situation. Can anyone suggest a proper approach to correct the situation?
>Besides simply drowning if something happens to your boat, won't be too
>realistic if your Fly spell wears off 1000ft up and nothing happens, or
>conversly if your 1000ft underwater and your AFF_AQUAMAN (sic) flag drops
>and you can still stroll along the ocean floor without a problem.
On the snippets site, there is one procedure for falling players in
flying rooms. I went one step further and created the same thing for
objects. I also made a sinking procedure for objects, for all the
underwater rooms that I have. No object is EVER lost on my MUD if you
drop it. It may sink...or if it has a ITEM_FLOAT flag, it won't sink at
all. Kinda fun with my random wave motion....ITEM_CONTAINER bottle,
stick a note in it, and see who comes to rescue you :)
As you can guess I was going for realism. Let's just say I was sick of
flying bird corpses, and their flying gold. <grin>
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