Re: Mud Cheats Page

From: Desmond Daignault (tekdd@DTOL.DATATIMES.COM)
Date: 10/24/97


On Fri, 24 Oct 1997, Davies, Nathan wrote:

=>Wouldn't this also mean that if you lost link, but the mud didn't know
=>you lost it, which has happened to me on some muds, that you couldn't
=>log back in until your char idled out...which for certain imm levels is
=>never.
=>

probably, but they usually have a way to disconnect (dc) a player.


=>>for (temp2 = descriptor_list; temp2; temp2 = nextd) {
=>>  nextd = temp2->next;
=>>  if ((temp2 != d) && temp2->character && !IS_NPC(temp2->character) &&
=>>     !strcmp(CAP(tmp_name), GET_NAME(temp2->character))) {
=>>        SEND_TO_Q("That name is being used, try another.\r\n"
=>>                  "Name: ", d);
=>>        return;
=>>  }
=>>}


--

Dez.

void signature () {
  printf ("Praise not the day until evening has come; a woman\n"
          "until she is burnt; a sword until it is tried; a maiden until\n"
          "she is married; ice until it has been  crossed; beer until it\n"
          "has been drunk.   -- Viking Proverb\n");
}


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